Brain Puzzle 3 Level 15 Answer: Drive away the creep outside the door
Level 15 “Doorstep Creeper”: Drive away the creep outside the door. 12 moves in order, most of them drags; follow the step cards below or copy the embedded video move-for-move.
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Watch the full solution.
The gesture changes four times in this clip, so watch the cursor: drag, then a right swipe, then single clicks, then two double clicks at the very end.
Level 15 walkthrough: every move in order.
Drag the bunch of keys to the creep; then Drag the black trash bag to the creep; then Drag the smelly sneakers to the shoe rack by the door
Drag the notes in the room to the creep; then Swipe right to open the neighbor's door; then Click the girl's crossbody bag
Drag the pepper spray to the creep; then Click the girl's phone; then Click the first recording
Double-click the light bulb; then Double-click to open the window; then Drag the dog outside the window to the creep
What makes Level 15 tricky.
This level uses four gestures and never announces the switch. Steps 1, 2, 4, 7 and 12 are drags, step 5 is a swipe to the right on the neighbour's door, steps 6, 8 and 9 are single clicks, and steps 10 and 11 are double clicks. The clicks all open something, and the doubles sit at the very end, after nine moves that trained a lighter touch. A single click on the bulb or the window does nothing, and the difference from the earlier clicks is cadence rather than aim.
Two deliveries do not end at the creep. The smelly sneakers go onto the shoe rack by the door at step 3, in the middle of a run that otherwise hands him four separate items, and the dog at step 12 has to be dragged from outside the window, which is out of reach until the window is open. The sneakers are the easier of the two to abandon: they are step 3 of 12, and the rack is not where the other deliveries are going, so nothing about the move looks like part of the sequence.
The recording is the other piece worth slowing down for. Step 8 clicks the girl's phone and step 9 clicks the first recording, a single entry in a list rather than the phone itself, so a run can open the phone, see the list and go back to dragging. The window has the same shape one step later: double click it open, then drag the dog in from outside. Both are containers standing in the open, which is why the level keeps feeling one move from finished while two are still outstanding.
Four gestures, in order.
The level only accepts one gesture per object, so a dead tap usually means the wrong one:
- Steps 1, 2, 4, 7 and 12 are drags. The other seven moves are not, and that is where a stalled run loses the thread.
- Step 3 is the delivery that does not go to the creep: the smelly sneakers belong on the shoe rack by the door.
- Step 5 wants a rightward swipe on the neighbour's door. The door does not answer a tap.
- Steps 6, 8 and 9 are single clicks, on the crossbody bag, the girl's phone and then the first recording.
- Step 9 is a list entry rather than the phone. The recording is the item that counts, not the handset.
- Steps 10 and 11 take double clicks, first on the light bulb and then on the window.
- Step 12 only becomes possible once the window is open, because the dog is outside it.
Six drags, one swipe, three single clicks and two double clicks. The doubles at the end are the two that most runs get wrong.
FAQ.
What is the answer to Brain Puzzle 3 Level 15?
In order: 1) Drag the bunch of keys to the creep; 2) Drag the black trash bag to the creep; 3) Drag the smelly sneakers to the shoe rack by the door; 4) Drag the notes in the room to the creep; 5) Swipe right to open the neighbor's door; 6) Click the girl's crossbody bag; 7) Drag the pepper spray to the creep; 8) Click the girl's phone; 9) Click the first recording; 10) Double-click the light bulb; 11) Double-click to open the window; 12) Drag the dog outside the window to the creep
Why does nothing happen when I tap in Level 15?
Three click types are in play here, and the last two moves need a double click on the bulb and the window while the earlier clicks are all single.
Is this Level 15 walkthrough up to date?
It follows the current build, where the window has to be double-clicked open before the dog outside it can be dragged at all.
Stuck on another level?.
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