Brain Puzzle 3 Level 49 Answer: Help the protagonist block the leak until rescue arrives
Brain Puzzle 3 Level 49 is \"Shark Crisis\": Help the protagonist block the leak until rescue arrives. 12 moves in order, listed below and shown in the embedded walkthrough. Most moves are drags. If a tap does nothing, drag the object onto the person or prop it belongs to.
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Watch the full solution.
Watch the last four moves together: the fork on the buoy at 8, the anchor on the coral at 10, and the sail pulled to the hole at 12.
Level 49 walkthrough: every move in order.
Drag the wooden plank from the sea to the cave entrance; then Drag the starfish to the cave entrance; then Drag the vine from the rock to the cave entrance
Drag the life jacket to the cave entrance; then Drag the swimsuit to the cave entrance; then Drag the wig to the cave entrance
Drag the shark's napkin to the cave entrance; then Drag the shark's fork to the life buoy; then Drag the deflated life buoy to the cave entrance
Drag the anchor to the coral; then Drag the coral over to the hole; then Pull the sail to the hole
What makes Level 49 tricky.
Eight of the twelve moves push something into the same spot, the cave entrance: plank, starfish, vine, life jacket, swimsuit, wig, napkin and finally the deflated buoy. The buoy is the trap. It does not appear on that list until the shark's fork has been used on it at step 8, so the sequence goes plank, starfish, vine, jacket, swimsuit, wig, napkin, fork, buoy. A run that has been dropping everything at the entrance sees the buoy floating nearby and reaches for it a move too early.
The shark is a supplier rather than a threat. Two of the twelve moves take things off his table, the napkin at step 7 and the fork at step 8, while the goal is to block the leak until rescue arrives, and he spends the level sitting in the water with a bib on. Then the last three moves change target. The anchor goes to the coral at 10, the coral goes over the hole at 11, and the sail is pulled to the hole at 12. Anchor, coral and sail are all parts of the scene rather than loose objects lying around, which is why they are the easiest three to skip.
Two names for the target run through this level: the cave entrance for eight moves and the hole for the last two. A run that has been aiming at the entrance for seven moves keeps aiming there after step 10, when the coral and the sail are meant for the hole. The scenery is the other half of the read. Water is coming through the hull, the buoy floats beside the boat, the anchor sits down in the coral, and the sail is above your head the whole time. The checklist below separates the eight entrance moves from the four that end elsewhere.
Eight to the entrance, four elsewhere.
The pile at the entrance grows for seven moves, then the fork breaks the pattern:
- The entrance pile, steps 1 to 7 and 9. Plank, starfish, vine, life jacket, swimsuit, wig, napkin, then the deflated buoy.
- The napkin, step 7. It comes off the shark rather than out of the boat.
- The fork, step 8. It goes to the buoy, and the buoy is not a move until after that.
- The buoy, step 9. The last item for the entrance, and it only travels once it has been deflated.
- The anchor, step 10. It goes to the coral, which is the first target in the level that is not the entrance or the hole.
- The coral, step 11. Dragged over to the hole.
- The sail, step 12. Pulled to the hole rather than dragged, and the last move of the level.
Six props, one napkin and one buoy fill the entrance; the anchor, coral and sail close it.
FAQ.
What is the answer to Brain Puzzle 3 Level 49?
In order: 1) Drag the wooden plank from the sea to the cave entrance; 2) Drag the starfish to the cave entrance; 3) Drag the vine from the rock to the cave entrance; 4) Drag the life jacket to the cave entrance; 5) Drag the swimsuit to the cave entrance; 6) Drag the wig to the cave entrance; 7) Drag the shark's napkin to the cave entrance; 8) Drag the shark's fork to the life buoy; 9) Drag the deflated life buoy to the cave entrance; 10) Drag the anchor to the coral; 11) Drag the coral over to the hole; 12) Pull the sail to the hole
Why does nothing happen when I tap in Level 49?
Eleven of the twelve moves are drags; the sail at step 12 is pulled rather than dragged, and nothing in this level needs a tap.
Is this Level 49 walkthrough up to date?
Yes. The order above clears the level in the current build, with the fork on the buoy before the buoy moves and the sail pulled last.
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