Brain Puzzle 3 Level 34 Answer: Find all the perverts who spy on girls
Level 34 “Find Pervert”: Find all the perverts who spy on girls. 11 moves in order; follow the step cards below or copy the embedded video move-for-move.
Watch the full solution.
Two swipes and a single drag sit among nine presses, and the clip separates them faster than a written list can.
Level 34 walkthrough: every move in order.
Tap the wall texture in the top right corner; then Tap the portrait; then Swipe down on the chandelier
Click the sofa; then Tap the curtains; then Swipe right on the teddy bear
Click the door; then Double-tap the wardrobe door; then Tap the darkest part of the floor
Drag the baton to the police officer; then Click the bulging mattress
What makes Level 34 tricky.
The step list uses three words for one action (tap, click and double tap), and then two more for swipes, which makes the middle of the level hard to follow. Nine inputs out of the eleven are plain presses, but the chandelier answers only a downward swipe and the teddy bear only one to the right, and both of those sit between presses that work normally. A player who only presses will clear most of the room and then stall with two hiding spots left and no idea why. The two swipes are the only gestures in the level that need a direction, and both arrive without warning.
Two of the targets are close to invisible. The wall texture in the top right corner is a patch of pattern rather than an object, and the darkest part of the floor is described more than it is drawn, so both need a deliberate second look before a press lands anywhere useful. The single drag involves the baton and the officer, the only move in the level that does not touch a hiding spot, and it arrives late, one step before the mattress. Neither has an outline you can aim at, which is why both of them need a second look before anything happens.
The room is a sitting room with a chandelier, a sofa, a portrait, curtains and a wardrobe, which is another way of saying it is full of places a person could be. The mattress is the exception, because it bulges, and that bulge is the only spot in the level that gives itself away. Everything else has to be found by touch. Counting the presses you have already made is more reliable than scanning the room, because the target list runs longer than the furniture suggests. Which inputs need a swipe is answered once, in the FAQ below.
Sorting the targets by input.
Nine presses, two swipes and one drag: separate them and the room stops feeling random.
- Chandelier takes a swipe downward; the teddy bear takes one to the right.
- The baton is the only object carried anywhere, and the officer is the only recipient in the level.
- The wall texture in the top right corner and the darkest patch of floor are quiet targets that only look pressable once you know they are spots.
The bulging mattress comes last and is the one target that announces itself before you touch it.
FAQ.
What is the answer to Brain Puzzle 3 Level 34?
In order: 1) Tap the wall texture in the top right corner; 2) Tap the portrait; 3) Swipe down on the chandelier; 4) Click the sofa; 5) Tap the curtains; 6) Swipe right on the teddy bear; 7) Click the door; 8) Double-tap the wardrobe door; 9) Tap the darkest part of the floor; 10) Drag the baton to the police officer; 11) Click the bulging mattress
Why does nothing happen when I tap in Level 34?
Tap and click mean the same thing here; if a press does nothing, the chandelier and the teddy bear are the two targets that want a swipe.
Is this Level 34 walkthrough up to date?
It is written against the current release, so a guide that shows a different room under this number was made before the level list was reshuffled.
Stuck on another level?.
More Brain Puzzle 3 answers as we clear them:
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