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Brain Puzzle 3 Level 16 Answer: Help the girl reduce her head circumference

Unofficial fan-made guide. Not affiliated with the developer of Brain Puzzle 3.
Steps cross-checked against an independent all-levels reference (current game version) and the embedded walkthrough video. Brain Puzzle 3 moves are drags as often as taps: if a tap does nothing, try dragging the object instead.
Quick answer

Level 16 “Big Head”: Help the girl reduce her head circumference. 13 moves in order, most of them drags. Follow the step cards below or copy the embedded video move-for-move.

Brain Puzzle 3 level 16 Big Head scene

Watch the full solution.

Eight objects piled onto one head, then a washing machine that turns the girl from destination into cargo.

Level 16 walkthrough: every move in order.

Step 1 Steps 1–4: Do not drag the skirt to the girl before her head shrinks

Do not drag the skirt to the girl before her head shrinks; then Swipe up to open the window; then Drag the snow pile from outside the window onto the girl’s head; then Drag the math book in the top right corner onto the girl’s head

Step 2 Steps 5–7: Drag the hula hoop onto the girl’s head

Drag the hula hoop onto the girl’s head; then Drag the belt of the man outside the door onto the girl’s head; then Drag the onion onto the girl’s head

Step 3 Steps 8–10: Drag the iron onto the girl’s head

Drag the iron onto the girl’s head; then Drag the spinach in the bottom right corner onto the girl’s head; then Drag the laptop onto the girl’s head

Step 4 Steps 11–13: Swipe left to open the washing machine

Swipe left to open the washing machine; then Drag the girl to the washing machine; then Drag the skirt to the girl

What makes Level 16 tricky.

Step one is not a move. It is a warning: do not send the skirt to the girl before her head has shrunk, and a run that does it early has to start the room again. Steps three to ten are then the same gesture onto the same target, eight objects piled onto one head. The window at step two has to open before any of them, because the snow pile sits outside it and cannot be reached through the glass. Nothing is hidden in a container this time, so the level is a queue of single drags and the only drag the game refuses outright is the skirt.

The objects are spread wider than the room suggests. The math book waits in the top right corner and the spinach in the bottom right corner, so the two corner pickups sit at opposite edges of the screen. The belt at step six comes off a man standing outside the door rather than off the girl or the furniture, which makes it the one source in the level that belongs to somebody else. The hula hoop and the iron are the two that look too big or too heavy to help her, and both are accepted without comment.

Then the level reverses. Step eleven swipes the washing machine open, step twelve drags the girl herself into it, and step thirteen finally sends the skirt. For eight moves she was the destination of everything; for one move she is the object being carried, and the skirt she was told to leave alone at the start is the reward at the end. Miss the swipe and the room finishes two moves short, with the skirt still hanging and the machine still shut.

Eight drags onto one head.

Almost every input ends on the girl, so the exceptions are what a run gets wrong:

Eight drags onto the head, two swipes and a closing pair that swaps who moves, and the room only breaks if the order is taken out of sequence.

FAQ.

What is the answer to Brain Puzzle 3 Level 16?

In order: 1) Do not drag the skirt to the girl before her head shrinks; 2) Swipe up to open the window; 3) Drag the snow pile from outside the window onto the girl’s head; 4) Drag the math book in the top right corner onto the girl’s head; 5) Drag the hula hoop onto the girl’s head; 6) Drag the belt of the man outside the door onto the girl’s head; 7) Drag the onion onto the girl’s head; 8) Drag the iron onto the girl’s head; 9) Drag the spinach in the bottom right corner onto the girl’s head; 10) Drag the laptop onto the girl’s head; 11) Swipe left to open the washing machine; 12) Drag the girl to the washing machine; 13) Drag the skirt to the girl

Why does nothing happen when I tap in Level 16?

Apart from the window at step two and the washing machine at step eleven, every input is a drag, and eight of them land on the girl's head.

Is this Level 16 walkthrough up to date?

Checked on the build that lists the big-head room as 16; if a clip shows a different room under that number, it predates the last reshuffle.

Stuck on another level?.

More Brain Puzzle 3 answers as we clear them:

Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10Level 19Level 11Level 12Level 13Level 14Level 15Level 17Level 18Level 20Level 21Level 22Level 23Level 24Level 25Level 26Level 27Level 28Level 29Level 30Level 31Level 32Level 33Level 34Level 35Level 36Level 37Level 38Level 39Level 40Level 41Level 42Level 43Level 44Level 45Level 46Level 47Level 48Level 49Level 50Level 51Level 52Level 53Level 137

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