Brain Puzzle 3 Level 16 Answer: Help the girl reduce her head circumference
Level 16 “Big Head”: Help the girl reduce her head circumference. 13 moves in order, most of them drags. Follow the step cards below or copy the embedded video move-for-move.
Watch the full solution.
Eight objects piled onto one head, then a washing machine that turns the girl from destination into cargo.
Level 16 walkthrough: every move in order.
Do not drag the skirt to the girl before her head shrinks; then Swipe up to open the window; then Drag the snow pile from outside the window onto the girl’s head; then Drag the math book in the top right corner onto the girl’s head
Drag the hula hoop onto the girl’s head; then Drag the belt of the man outside the door onto the girl’s head; then Drag the onion onto the girl’s head
Drag the iron onto the girl’s head; then Drag the spinach in the bottom right corner onto the girl’s head; then Drag the laptop onto the girl’s head
Swipe left to open the washing machine; then Drag the girl to the washing machine; then Drag the skirt to the girl
What makes Level 16 tricky.
Step one is not a move. It is a warning: do not send the skirt to the girl before her head has shrunk, and a run that does it early has to start the room again. Steps three to ten are then the same gesture onto the same target, eight objects piled onto one head. The window at step two has to open before any of them, because the snow pile sits outside it and cannot be reached through the glass. Nothing is hidden in a container this time, so the level is a queue of single drags and the only drag the game refuses outright is the skirt.
The objects are spread wider than the room suggests. The math book waits in the top right corner and the spinach in the bottom right corner, so the two corner pickups sit at opposite edges of the screen. The belt at step six comes off a man standing outside the door rather than off the girl or the furniture, which makes it the one source in the level that belongs to somebody else. The hula hoop and the iron are the two that look too big or too heavy to help her, and both are accepted without comment.
Then the level reverses. Step eleven swipes the washing machine open, step twelve drags the girl herself into it, and step thirteen finally sends the skirt. For eight moves she was the destination of everything; for one move she is the object being carried, and the skirt she was told to leave alone at the start is the reward at the end. Miss the swipe and the room finishes two moves short, with the skirt still hanging and the machine still shut.
Eight drags onto one head.
Almost every input ends on the girl, so the exceptions are what a run gets wrong:
- Step 1: the skirt stays where it is until step 13. Sending it early restarts the room.
- Step 2: swipe up to open the window; the snow pile at step 3 is outside it.
- Steps 4 and 9: the math book is top right, the spinach bottom right.
- Step 6: the belt comes off the man outside the door, not off the girl.
- Step 11: swipe left on the washing machine before step 12 can happen.
- Step 12: the girl is carried for one move instead of receiving everything.
- Step 13: the skirt, only now that her head has shrunk.
Eight drags onto the head, two swipes and a closing pair that swaps who moves, and the room only breaks if the order is taken out of sequence.
FAQ.
What is the answer to Brain Puzzle 3 Level 16?
In order: 1) Do not drag the skirt to the girl before her head shrinks; 2) Swipe up to open the window; 3) Drag the snow pile from outside the window onto the girl’s head; 4) Drag the math book in the top right corner onto the girl’s head; 5) Drag the hula hoop onto the girl’s head; 6) Drag the belt of the man outside the door onto the girl’s head; 7) Drag the onion onto the girl’s head; 8) Drag the iron onto the girl’s head; 9) Drag the spinach in the bottom right corner onto the girl’s head; 10) Drag the laptop onto the girl’s head; 11) Swipe left to open the washing machine; 12) Drag the girl to the washing machine; 13) Drag the skirt to the girl
Why does nothing happen when I tap in Level 16?
Apart from the window at step two and the washing machine at step eleven, every input is a drag, and eight of them land on the girl's head.
Is this Level 16 walkthrough up to date?
Checked on the build that lists the big-head room as 16; if a clip shows a different room under that number, it predates the last reshuffle.
Stuck on another level?.
More Brain Puzzle 3 answers as we clear them:
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